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Sunday, Jan 26, 2025 | 1 minute read | Update at Sunday, Jan 26, 2025

Niko

Not much progress

Mostly I have been really lazy for the past 2 weeks. Instead of working on the code for the game, I’m just thinking about the world of the game.

The map will be split into around 6 or 7 different areas, each focused on different tasks (power production, agriculture, aquaculture, industrial, etc). Player will be able to travel around these locations through a train line, which follows a schedule. So a train only appears at a station every 5-10 mins for 1-2 mins. This is subject to change.

Game Mechanics

There will probably be some sort of upgrade/augment system for the player. These augments can be used to access different areas or give the player an advantage, but only a limited amount can be active/installed.

There are other ideas but currently I have no motivation to do anything about them.

Β© 2022 - 2025 Nik0

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listening to

Not listening to anything...
Current song on replay :
Crying in the Shower - Cassidy Civet

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me

My name is β–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ or known online as Niko.

Interests:

  • Game Development
  • Design
  • Archery
  • Books
  • Hiking
terms of service (communication)

idk man, just don’t be stupid

  • ΞΆ DNI (you know who you are)
  • don’t expect me to reply to a message, i may forget to answer
  • be respectful. yes im a furry, yes we’re weird, who cares?
Projects

Game Development

  • 3D, TPS
  • Post-apocalyptic
  • Solar-punk
  • Exploration
  • Environment

Arduino - Proto Visor

  • LED Matrix
  • IOT
niko!

Name : Niko
Species : Protogen
Sex : Male
Weight : approx. 65 kg
Height : approx. 180 cm
Location : E1, Esmire 4, Z.O.R.
Role : Researcher